Camera Placement

According to the picture posted on AnArt's DeviantArt wall, the camera layout was different, with the 7th replacing the final CAM 6's placement and the first being inside the office.

  • Alongside this, the camera layout was supposed to be very different:
  • CAM 1 was supposed to be the Employee Area.
  • CAM 2 was supposed to be the Mascot Only Room.
  • CAM 3 was supposed to be the Meat Freezer.
  • CAM 4 was supposed to be the Character Prep 1.
  • CAM 5 was supposed to be the Character Prep 2.
  • CAM 6 was supposed to be the Bathroom.
  • CAM 7 was supposed to be the Employee Lounge.

Power Usage

According to the picture mentioned above, there was also supposed to be a power usage meter, similar to Five Nights at Freddy's.

Oswald's Original Jumpscare

In TBmHC, Oswald's early jumpscare animation can be seen. It shows him attacking further away from the screen, and his mouth and chest seem to distort in their shape a little.

Original Demo

Original Phone Call

In the original demo, the player can hear an old version of the Night 1 phone call. In this call, Greg is considerably more stern and sounds more professional. He also seems to be less "friendly" than in the remastered version of the game.


Hour Glass

According to game creator Matthew Phoenix Rodriguez, there was originally to be a little crawling humanoid character that was colored green. It is unknown what it did in-game, but it is known that it had no importance to the game's main story. Later on, Matthew released an image depicting the figure, and confirming its name to originally be Hour Glass.


Matthew, the game's creator, tried to remake Jake into a girl (named "Dohna") for the remastered version of Five Nights at Treasure Island. By then, however, the call was already recorded having mentioned the main character's name as Jake. An early model for the "Dohna" character was made, and was meant to be seen in a mirror in Pirate Caverns, but went unused due to the decision to keep the Jake character.

Photo-Negative Mickey

Photo-Negative Mickey was originally the main antagonist of Five Nights at Treasure Island. His design was based off of the creepypasta Abandoned By Disney. He started in Character Prep 1 with Disembodied, and he would enter almost every room on the island. He could also hide from the cameras in the original demo. He was the only suit with two jumpscares and two positions in the office, with an additional title screen jumpscare in the original and remastered demos. He was changed once the story became more solid.